Heroes

Aspects

Play as

Viessa

Viessa is born into a lineage of powerful healers, and she dedicates herself to mastering botany and healing under her mother's guidance. Despite her introverted nature, she gains the admiration of her people with her exceptional talents. As she grows, Viessa discovers her ability to sense emotions from her surroundings, and she surpasses her mother's abilities as a healer. When a catastrophe strikes the forest, testing their healing powers, she and her mother are forced to recover before continuing to care for their people. Now a young woman, Viessa's empathetic powers have grown, and she sets out on a journey to find ancient knowledge in the Fallen Kingdom of Aria to combat the spreading misasma in the woodland.

Caelum

Caelum endures a harsh life in the slums, marked by poverty and his father's alcoholism. Tragedy strikes, leaving him orphaned and resentful of wealthy nobles. Turning to thievery, he becomes a skilled thief, catching the eye of Aldous, who introduces him to the notorious band of thieves, The Claws of Mercury. Under Priscilla's leadership, Caelum finds a sense of belonging and forms a strong bond with a fellow thief named Damian. A disastrous heist takes place at the Royal Castle, marred by Priscilla's betrayal and Damian's death, scars Caelum emotionally and physically. Grieving and angry, he isolates himself and embarks on a journey the Fallen Kingdom of Aria, driven by the hope of bringing Damian back to life.

Faust

Faust was born and brought up in a revered warrior tribe with the goal of surpassing their father through rigorous training. One day a nearby group of Eldenguard were manipulated by Varro's demons and caused a bloody battle. Faust fought to protect their village but couldn't prevent its destruction. In the aftermath, Faust reunited with friends Nehrika and Rohan, who sought to create a sanctuary for Serra in need. Though invited to join, Faust chose to aid more Serra in distress. They embarked on a quest to uncover the truth behind a legendary beast warrior tied to the fall of Bris' kingdom, all while helping corrupted Serra and working towards a better world for their kind.

Fight Against

Alvitina

The Sovereign of Life

Having endured what felt like several millennia in solitude, Alvitina made the decision to split herself and her powers among 10 beings, now known as the Aspects. These Aspects each created with certain properties in mind meant to shape and create a world that they could reign over and protect. Despite being formed from Alvitina, each Aspect possesses its own distinct will, personality, memories, and emotions. Alvitina's presence within them is limited to their power sources. The fate of Alvitina's consciousness remains a mystery, but occasional flashes of a brilliant golden hue in the world are believed to be her way of signaling to the Aspects that she still watches over them, according to legends.

Bris

The Aspect of Air

The Aspect of Air, known as Bris, embodies hope for beings on Earth, guiding them to new horizons with its powerful gusts and providing life-sustaining air to the atmosphere. Taking the form of a semi-transparent phoenix, its beauty shines under the sun and moonlight. Legends say that with each reincarnation, it gains an additional tail feather. However, its fragile body has a limited lifespan. It flew to the mortal world, created a nest, and peacefully crumbled away in its final hours. As a new day dawned, another phoenix was born to carry on its endless journey in the world.

Gnist

The Aspect of Fire

Gnist, formerly an ordinary dragon, was left vulnerable after its family was slain by land-dwelling beings. Alone and curious, it explored recklessly, sparking fear among the inhabitants. Mistaken for a threat, it inadvertently unleashed a fiery blast when it roared in confusion. In its dire moment, a god's voice guided Gnist to the sun, where its transformation occurred. Shedding its old form, Gnist emerged as a fiery and energetic entity, taking on a role of power and respect. Bestowed with destructive abilities by the god, Gnist became a force to maintain order, teaching and defending rather than mindlessly destroying, embodying a feared yet revered aspect.

Volna

The Aspect of Water

Volna was created to provide world-enriching water, starting as a solitary serpent in an isolated lake. Its pristine waters held purifying qualities, benefiting those who chanced upon this haven. But Varro's misuse tainted it, awakening an evil aura that prompted Volna's defense. Seeking Kalt, The Aspect of Ice, Volna merged with Kalt's cubs, transforming into a multi-headed Hydra for might and safeguarding. Now, across diverse regions, Volna wields formidable waters, compelling Varro's retreat. In its vigilant Hydra form, it wards off potent adversaries with its added heads.

Viviant

The Aspect of Nature

Once, a majestic sacred oak towered above the land, wiser than all other trees that nurtured the earth. The beings of the land exploited it for its strong branches, beautiful leaves, and abundant fruit, weakening it over time.Realizing their selfishness, they pleaded for forgiveness, and their pleas were finally answered. The wise soul of the tree was reborn as Viviant, the Aspect of Nature—a centaur embodying centuries of knowledge, strength, and pain.Endowed with the power to punish those who harm nature and restore balance to its serene beauty amid chaos.

Tas

The Aspect of Earth

Tas, The Aspect of Earth, was crafted as a protector of life on the planet, fashioning caves for shelter and resources like cliffs, mountains, and ravines. Taking the form of a kneeling man, one arm held a sword thrust into the earth, while the other was chained down with an open palm toward the sky. Tas was passionate about using their supportive powers for good, but it took a toll on their form. As they performed a selfless act to create a massive mountain, one of Tas' legs shattered. In response to Earth's reckless act, Alvitina imposed chains to restrain the release of excessive power. Despite their strong will, Tas remained bound, losing the ability to create and only retaining their passion for defense.

Kalt

The Aspect of Ice

Kalt's creation paralleled Volna's, originating as a body of water on land with the purpose of providing comfort through its cooling essence. Kalt manifests as a Spirit Bear alongside its four cubs. The mother bear, Kalt, utilized its powers to nurture not only its cubs but any being in its path. When threatened, Kalt could freeze the surroundings, deterring malicious intruders. Kalt and Volna shared a bond, but everything changed when Varro intruded on Volna. Kalt sent its cubs to help, but they sacrificed themselves to provide Volna extra strength. Although Volna succeeded, Kalt suffered as a grieving parent, becoming colder and isolated. This led to the creation of a massive ice wall and an unending blizzard, forming a tundra that pushed away those unable to endure its power.

Kairos

The Aspect of Time

The Aspect of Time manifests as both a sun and a full moon, wielding control over the cycle of time, utilizing it to their advantage. Initially, there were three aspects: the Sun, the Moon, and the Star. While the Sun and Moon thrived, the Star's powers were insufficient to be considered an Aspect, endangering its existence. The Sun and Moon, understanding the power of time, selflessly sacrificed a piece of themselves to revive the Star. However, this act left the Sun and Moon weakened, unable to bear such a state. To fulfill their duties, they merged into one being, becoming Kairos, the Aspect of Time.

Lys

The Aspect of Light

The firstborn of the Aspects, the Aspect of Light, emerged as a brilliant star illuminating the night sky, guiding travelers on their journey. With time, this once largest and brightest star gradually dimmed. Seeking aid, the star approached Sun and Moon for assistance. Witnessing the star's flickering life, Sun and Moon selflessly offered pieces of their power to rejuvenate it. However, the star couldn't remain in the same sky as Sun and Moon and descended to Earth. Thanks to the powers bestowed by Sun and Moon, the star survived as a new being—the wisp of pure light, Lys, a gentle and radiant Aspect.

Hiraeth

The Aspect of Soul

In its first moments of life, a vulture fixated on a single deep black flower amidst more colorful blooms nearby. The vulture was captivated, mirroring the flower's movements and never straying its gaze. Days turned into months, and the vulture's unwavering fixation weakened it, leading to starvation. Amidst a drought, the flower's health dwindled, causing its petals to wither and turn grey. Desperate, the vulture descended upon the flower, sacrificing its life for the flower, feeding it with its blood. Shortly after, Viviant discovered the scene and blessed the vulture by burying and replanting the flower atop it. Soon after, a dark presence emerged from the flower, summoning an unrelenting typhoon. The flower grew, piercing its roots into the vulture's heart. In the fierce gale, the flower crumpled away, but its petals coalesced into a wraith-like figure—Hiraeth, the Aspect of Soul.